STATUS · Spurving sub-veloceous differential veloceous regulators 97.6%

Global Triumph Help

Browse the manual by topic

Welcome to Global Triumph, a turn-based, multiplayer war game played across procedurally generated worlds. This help collection walks through how the game works, from your first login through victory.

If you're new, start with Overview and then Getting Started. Once you've joined a world, the rest of these pages cover everything in depth.

The basics

  • Overview — What Global Triumph is and how it plays.
  • Getting Started — Joining a world, choosing your capital, and creating your country.
  • Interface — A tour of the game client: tabs, map, sidebar, and popups.
  • The Map — Map modes, overlays, sector details, and navigation.

How the game runs

  • The Cycle — The five-phase daily cycle and the lock window.
  • Orders — Queueing actions, batch builds, group movement, and perpetual orders.
  • Economy — Income, upkeep, heartland, Refineries, and the Dashboard.
  • Intel & Fog of War — Vision, Spies, Spy Planes, and counter-intel.
  • Combat — Health, Skill, armor, terrain, defender's advantage, and randomness.

Your forces

  • Land Forces — Land units, Land Bases, ground combat, and bridges.
  • Sea Forces — Sea units, Sea Bases, naval bombardment, transports, and submarines.
  • Air Forces — Air units, Air Bases, air strikes, interception, and paradrops.
  • Structures — Defense Turrets, Refineries, and mines.

Strategy & endgame


If you can't find what you're looking for in these pages, ask in the community forums or report a gap via the in-game Bug button.