parandiac
wut?
all the squares have random resource figures ranging from about 800 to 1100. each nation pulls a certain percentage of the resources every turn. the fewer squares you have, the higher your income from those squares.
the larger your nation is, the lower your income from those squares. but since you have a greater number of total squares, your income is still higher than new nations making $3/sector.
also: what would you rather have instead of the randomness? attacks happening based on what order they are made? if you think everyone is going to log in at 4am to be the first to set their attacks, you're insane. i'm sure johnny made it that time because there would be the fewest people online, and the attacks would happen at the peak of site inactivity.
I was not referring to the random attack order, I agree with that. I meant that as someone starting out, you can land on a portion with 1000+ per square, or 650. That's quite a differential. I'd rather see a standard resource amount, with some sort of mineral deposits or mines for strategic targets. I'm saying that its not fair that two countries of equal size could have varying incomes, based solely on random resource amounts.
For example:
Country A owns 50,000 squares, averaging 700 resources. Income: $61,000
Country B owns 50,000 squares, averaging 900 resources. Income: $76,000
Not fair if you ask me.