Sherman
Also, many of those new features were made to "balance" the early game created a HUGE imbalance later in the game, in many of the ways I predicted earlier on in this thread. As such, it became pretty clear this map was over about 60-75 days in, which made it really difficult to make any effort to return to the game with frequency.
at least you're sticking to your MO.. complaining about something being unfair to you. lol
1, we all played the same world. we saw the resources and we knew the limits. no one forced you to pick Canada. i guessed early on that a group of smaller countries with more resources would be better so that's how i played. if you think the map is so unfair to big countries.. DON'T PICK ONE.
2, our alliance did a LOT of hard work to win. expanding effectively, coordinating between a dozen countries to get the cash and bases where we need them, scanning oceans to find ships to prevent attacks, tons of time building a huge amount of infantry because they were the most cost effective, selling stuff to have extra money for important attacks. we had some really strong players who put in the time and effort to win battles.
3, strategy is important. for example maybe building a base every 10 feet when the only other country near you is your ally and then paying maintenance fees on those bases every day isn't the best idea.
4, determination is important. when Russia made huge gains on us in Europe it wasn't "really difficult to make any effort" to fight back. instead i spent MORE time being careful with all my other moves in the game so i could have the best counter attack i could in Europe. Kadath was gracious to say we would have won either way but i can't honestly say if we would have been able to win if he had the time to play out the fight. Europe was a lot of high value land so that would have helped him even if we grabbed more cheap land from him elsewhere.
a normal GT map is pretty much whoever expands fastest has the most money and can beat other players. WWI was different. if it worked like other maps then it would just be whoever grabbed the biggest country wins.. which would have been really lame. working together was always going to be the most important part of this map and it was a lot of work to get a dozen countries to do that effectively.