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Conquer the world on your schedule! Claim a country and fight by land, sea, and air in this long-term, multiplayer browser strategy game.

radiation question

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Apr 12, 2010 4:43am #1
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If I nuke an area near an enemy and the next day his units are damaged and then the day after he moves them out of radiation will it still hurt his units for the two days? or will the move count like he got out of the radiation before he gets hurt again? thanks
Apr 13, 2010 6:00am #2
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A unit has to be in radiation when the Daily Cycle processes to take radiation damage.
Jun 14, 2010 3:42pm #3
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Johnny
A unit has to be in radiation when the Daily Cycle processes to take radiation damage.
Does this means before the cycle or during the cycle? I.e. I get lucky and move first and move out of radiation, do I get hurt?

On Gallimi, none of my infantry are being injured by radiation at all. Except for ONE. This single infantry that lost two levels, was the only infantry without a turret.

According to what I'm seeing, turrets make units immune to radiation.
Jun 25, 2010 4:16am #4
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That's an interesting observation. lol
Jun 25, 2010 6:18am #5
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Actually that observation seems to be wrong. I don't know but apparently those radiation are fake or something. All I know, my units are not getting hurt at all, regardless of being on a turret or not. It's just confusing me more and more.
Jul 4, 2010 5:26pm #6
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If your units are not taking radiation damage, check the sectors they were in or moved through to see if the radiation is still strong enough to kill an entire level of that unit. If the radiation has degraded to only like 3-4 points and you move through it, yeah, you probably won't lose anything.
Jul 4, 2010 11:51pm #7
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I think the game needs to adjust the use of nukes. Cerato has had tens of thousands of nukes dropped. If this occurred in the real world we would experience terrible environmental damage. How about $500,000 per nuke and a $1,000,000 research investment? This will encourage traditional warfare.