Bodhisattva
QUESTION!, why are your enemies unit's health bars more full that your own units health bar?
Example: your Jeep lvl 1 strength, your enemies jeep lvl 1 strength, and they have 1/3ish more health on the bar than yourself.
is there a reason for this? is it more effective to attack or defend with identical units? (i personally think their is an advantage to your unit being attacked but im not sure). if there is a reason for this please let me know, if not maybe it should be revised. thank you! peace.
your units display a analog version of you health bar (cs and math people don't send hate over this "analogy" please).
What i mean is if you have lvl1 its shows lvl1, lvl2,3,4,5,6,7,8,9 etc all in exact increments.
when you look at your enemies you see their health in digital (again just making a point).
meaning you see high, medium, low where 1-3 = low, 4-6 =med, and 7-9 = high.
From a strategic stand point personally i always assume the highest value in each group so my enemies are always 3,6,9 lvl units.
As for "identical" if you mean lvl then no if you mean unit type i.e. jeep vs tank then no as well. for more info on unit type combat the help section covers this pretty well actually (i still use it for unit values)
Attack vs defense I don't know specifically that Johnny has put and "balance" shifting here I'm gonna say no from what I've heard and seen. basically if 2 units meet with the exact same attack lvl it would them be up to the minor random variable. however if you attack a lvl1 jeep with a lvl9 jeep you should pretty much win.
Hope that helps and wasn't more confusing.