It appears a handful of countries have already gotten huge, making it difficult very early on for new people to join. I moved the spawn points around to try to alleviate the problem.
I think it's important we address this now, so the server isn't bogged down processing a massive world for a dozen or so players! I think Cerato probably should have had a much larger start delay, but that's obviously not something I can change now.
I can think of a few fixes, but I think two are fairly drastic. One, we could restart. Two, I could freeze the game and give it a new start date in the future, giving more players a chance to pick spawn points. When the game starts again, existing players would have the land they currently own. Or three, I can just periodically move spawn points around to keep players spread out and give new players a chance.
The world is probably just too large for the number of players we currently have, or maybe there are just too many worlds. Let me know what you guys think.
I think it's important we address this now, so the server isn't bogged down processing a massive world for a dozen or so players! I think Cerato probably should have had a much larger start delay, but that's obviously not something I can change now.
I can think of a few fixes, but I think two are fairly drastic. One, we could restart. Two, I could freeze the game and give it a new start date in the future, giving more players a chance to pick spawn points. When the game starts again, existing players would have the land they currently own. Or three, I can just periodically move spawn points around to keep players spread out and give new players a chance.
The world is probably just too large for the number of players we currently have, or maybe there are just too many worlds. Let me know what you guys think.
