Global Triumph: Second Strike

Global Triumph was a long-term multiplayer war game of global domination. Issue your orders by day, and wake up to the devastating, high-stakes fallout of the nightly resolution cycle.

I've been thinking about ways the game could have been even better. In a rebuild, builds and movement would be part of the cycle, eliminating any last minute advantages. Other additions I have in mind are simplified troop movement, fog of war, spy units and planes, rebels, a more balanced resource system to prevent growth from steamrolling competition, and more.

  • 1. How interested would you be in playing an updated, modern version of Global Triumph?
  • 2. How interested would you be in playing as a beta tester during development, where gameplay may change or bugs may exist at any point in time?
  • 3. Because a game like Global Triumph requires ongoing computing resources, I have to ensure it's sustainable. How interested would be you playing at the following subscription costs?
    VerySomewhatA littleNot at all
    $4.99/yr for one world at a time
    $9.99/yr for multiple worlds
    Over $9.99/yr
  • 4. On which devices would you expect to play?
  • 5. Would you like to be notified when the nightly cycle is complete?
  • 6. How would you prefer to see updates and provide feedback about the game during development?
  • 7. Do you currently follow Global Triumph on Facebook?
  • 8. What was your favorite part of the original game?
  • 9. What was your biggest frustration with the original game?
  • 10. If you'd like to share, what was your gamertag/handle when you played in the past?